Wednesday, January 06, 2016

Christmas Game Part 1

On New Year's Eve we were finally able to sit down and play our latest holiday-themed wargame.  We had to save Christmas, of course.  Every year Santa lands in the little elf town and picks up all the presents.  The 6 village buildings must be lit for him.  But this year, the evil grumpy giant of the north want to stop Santa.  So, flexing his large muscles and poor acting ability, he donned a fake santa hat and a beard, and assembled his minions.  52 cute teddy bears swarmed the town.  

 zombie teddies everywhere!

 (toast a teddy graham's tootsies over a fire, stick in a piece of chocolate.  Instant edible soldiers!)


On the Hero side, some very familiar movie characters (if you have a daughter under 12) mustered up some elf and snowmen militia and vowed to take back the town.

 Anna is beset by teddies!  

 Dice rolls were strange.  Almost every random movement sent teddys towards Kristoff.  He was valiant, destroying almost 50% of all enemy casualties.  (So many that Miles gave up eating them!)
Kristoff finally fell to the swarm, so Miles took over as the Big Evil Bad Guy.
The activation sequence was just as weird.  Elsa was pulled last for every single round except one.

Big Bad Santa charges Elsa, hoping to stop her from lighting the fifth lamp. 

As it turned out, Elsa turned the tables on Bad Santa and slew him (the 1 time she didn't activate last).  With 4 lights lit and just a few teddy monsters left, we called it a win for the Hero party.  




The Hero Party.  Each hero had one ranged minion and 3 melee minions.  Olaf, Anna, and Elsa were spellcasters, while Kristoff was a melee tank.


Part 2 here:
Da Rules